Paper Mario: Sticker Star (known as Paper Mario: Super Seal in Japan) is a RPG for the Nintendo 3DS developed by Intelligent Systems. It was released in North America on November 11, and set to be released in Japan on December 6, Europe on December 7, and Australia on December 8, 2012. As the fourth installment in the Paper Mario series, it is the first Paper Mario title to be released for a handheld console. It is named after the artifact of the same name.
Like previous Paper Mario games, Paper Mario: Sticker Star uses a papercraft visual style that is heavily incorporated into its gameplay mechanics. Sticker Star introduces the use of stickers, which are littered throughout the game world and are used as items or power-ups, aiding the player in turn-based battles against enemies or in solving puzzles. The plot follows Mario's quest to gather the six Royal Stickers that were scattered by Bowser.
On the day of the annual Sticker Fest, Bowser decides to pull a prank and scatters six Royal Stickers across the land. To retrieve these mysterious, magical stickers, which are now stuck onto Bowser and his underlings, Mario sets off on an adventure with Kersti, a sticker fairy, visiting prairies, deserts, forests, snowy mountains and volcanoes around the world.
Stickers are blended into every aspect of game play. They become your arsenal of items and attacks in traditional Paper Mario action-battles and can even unfold the environment to reveal new areas and ways to progress through the game.
Collect stickers by peeling them off their environment, buying them in shops, or even making your own, and store them in your notebook for later use.
"Paper"-ize the world by flattening it out and then use your stickers to find secret areas and hidden items just about anywhere in the game.
The papercraft setting of the game is really emphasized in 3D, giving you the feeling of peering into and exploring a world comprised of shoebox dioramas.
A cast of colorful characters will keep players laughing at every turn.